libigl v2.5.0
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point_mesh_squared_distance.h File Reference
#include "igl_inline.h"
#include <Eigen/Core>
#include <vector>
#include "point_mesh_squared_distance.cpp"

Go to the source code of this file.

Namespaces

namespace  igl
 

Functions

template<typename DerivedP , typename DerivedV , typename DerivedEle , typename DerivedsqrD , typename DerivedI , typename DerivedC >
void igl::point_mesh_squared_distance (const Eigen::MatrixBase< DerivedP > &P, const Eigen::MatrixBase< DerivedV > &V, const Eigen::MatrixBase< DerivedEle > &Ele, Eigen::PlainObjectBase< DerivedsqrD > &sqrD, Eigen::PlainObjectBase< DerivedI > &I, Eigen::PlainObjectBase< DerivedC > &C)
 Compute distances from a set of points P to a triangle mesh (V,F)