#include "../../igl_inline.h"
#include <Eigen/Core>
#include "peel_outer_hull_layers.cpp"
Go to the source code of this file.
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| template<typename DerivedV, typename DerivedF, typename DerivedI, typename Derivedflip> |
| int | igl::copyleft::cgal::peel_outer_hull_layers (const Eigen::MatrixBase< DerivedV > &V, const Eigen::MatrixBase< DerivedF > &F, Eigen::PlainObjectBase< DerivedI > &I, Eigen::PlainObjectBase< Derivedflip > &flip) |
| | Computes necessary generic information for boolean operations by successively "peeling" off the "outer hull" of a mesh (V,F) resulting from "resolving" all (self-)intersections.
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