#include "../igl_inline.h"
#include <Eigen/Core>
#include "../Orientation.h"
#include "orient2d.cpp"
Go to the source code of this file.
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| template<typename Derivedpa, typename Derivedpb, typename Derivedpc> |
| Orientation | igl::predicates::orient2d (const Eigen::MatrixBase< Derivedpa > &pa, const Eigen::MatrixBase< Derivedpb > &pb, const Eigen::MatrixBase< Derivedpc > &pc) |
| | Compute the orientation of the triangle formed by pa, pb, pc.
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| template<typename DerivedA, typename DerivedB, typename DerivedC, typename DerivedR> |
| void | igl::predicates::orient2d (const Eigen::MatrixBase< DerivedA > &A, const Eigen::MatrixBase< DerivedB > &B, const Eigen::MatrixBase< DerivedC > &C, Eigen::PlainObjectBase< DerivedR > &R) |
| | Compute the orientation of the tetrahedron formed by each 4-tuple of points.
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◆ IGL_PREDICATES_ORIENT2D_H
| #define IGL_PREDICATES_ORIENT2D_H |