libigl v2.5.0
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igl::opengl::glfw::serialization Namespace Reference

Functions

void serialize (const ViewerPlugin &obj, std::vector< char > &buffer)
 
void deserialize (ViewerPlugin &obj, const std::vector< char > &buffer)
 

Function Documentation

◆ serialize()

void igl::opengl::glfw::serialization::serialize ( const ViewerPlugin obj,
std::vector< char > &  buffer 
)
inlineprotected

◆ deserialize()

void igl::opengl::glfw::serialization::deserialize ( ViewerPlugin obj,
const std::vector< char > &  buffer 
)
inlineprotected