libigl v2.5.0
Loading...
Searching...
No Matches
igl::opengl::glfw::serialization Namespace Reference

Functions

void serialize (const ViewerPlugin &obj, std::vector< char > &buffer)
void deserialize (ViewerPlugin &obj, const std::vector< char > &buffer)

Function Documentation

◆ serialize()

void igl::opengl::glfw::serialization::serialize ( const ViewerPlugin & obj,
std::vector< char > & buffer )
inline

◆ deserialize()

void igl::opengl::glfw::serialization::deserialize ( ViewerPlugin & obj,
const std::vector< char > & buffer )
inline