#include "igl_inline.h"
#include <Eigen/Core>
#include <string>
#include <vector>
#include "local_basis.cpp"
Go to the source code of this file.
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| template<typename DerivedV, typename DerivedF, typename DerivedB1, typename DerivedB2, typename DerivedB3> |
| void | igl::local_basis (const Eigen::MatrixBase< DerivedV > &V, const Eigen::MatrixBase< DerivedF > &F, Eigen::PlainObjectBase< DerivedB1 > &B1, Eigen::PlainObjectBase< DerivedB2 > &B2, Eigen::PlainObjectBase< DerivedB3 > &B3) |
| | Compute a local orthogonal reference system for each triangle in the given mesh.
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