#include "igl_inline.h"
#include <Eigen/Core>
#include "AABB.h"
#include "iterative_closest_point.cpp"
Go to the source code of this file.
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template<typename DerivedVX , typename DerivedFX , typename DerivedVY , typename DerivedFY , typename DerivedR , typename Derivedt > |
void | igl::iterative_closest_point (const Eigen::MatrixBase< DerivedVX > &VX, const Eigen::MatrixBase< DerivedFX > &FX, const Eigen::MatrixBase< DerivedVY > &VY, const Eigen::MatrixBase< DerivedFY > &FY, const int num_samples, const int max_iters, Eigen::PlainObjectBase< DerivedR > &R, Eigen::PlainObjectBase< Derivedt > &t) |
| Solve for the rigid transformation that places mesh X onto mesh Y using the iterative closest point method.
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template<typename DerivedVX , typename DerivedFX , typename DerivedVY , typename DerivedFY , typename DerivedNY , typename DerivedR , typename Derivedt > |
void | igl::iterative_closest_point (const Eigen::MatrixBase< DerivedVX > &VX, const Eigen::MatrixBase< DerivedFX > &FX, const Eigen::MatrixBase< DerivedVY > &VY, const Eigen::MatrixBase< DerivedFY > &FY, const igl::AABB< DerivedVY, 3 > &Ytree, const Eigen::MatrixBase< DerivedNY > &NY, const int num_samples, const int max_iters, Eigen::PlainObjectBase< DerivedR > &R, Eigen::PlainObjectBase< Derivedt > &t) |
| This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
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