#include "igl_inline.h"
#include <Eigen/Core>
#include "isolines.cpp"
Go to the source code of this file.
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| template<typename DerivedV, typename DerivedF, typename DerivedS, typename Derivedvals, typename DerivediV, typename DerivediE, typename DerivedI> |
| void | igl::isolines (const Eigen::MatrixBase< DerivedV > &V, const Eigen::MatrixBase< DerivedF > &F, const Eigen::MatrixBase< DerivedS > &S, const Eigen::MatrixBase< Derivedvals > &vals, Eigen::PlainObjectBase< DerivediV > &iV, Eigen::PlainObjectBase< DerivediE > &iE, Eigen::PlainObjectBase< DerivedI > &I) |
| | Compute isolines of a scalar field on a triangle mesh.
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