libigl v2.5.0
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is_edge_manifold.h File Reference
#include "igl_inline.h"
#include <Eigen/Core>
#include "is_edge_manifold.cpp"

Go to the source code of this file.

Namespaces

namespace  igl

Functions

template<typename DerivedF>
bool igl::is_edge_manifold (const Eigen::MatrixBase< DerivedF > &F)
 Check if the mesh is edge-manifold (every edge is incident one one face (boundary) or two oppositely oriented faces).
template<typename DerivedF, typename DerivedBF, typename DerivedE, typename DerivedEMAP, typename DerivedBE>
bool igl::is_edge_manifold (const Eigen::MatrixBase< DerivedF > &F, Eigen::PlainObjectBase< DerivedBF > &BF, Eigen::PlainObjectBase< DerivedE > &E, Eigen::PlainObjectBase< DerivedEMAP > &EMAP, Eigen::PlainObjectBase< DerivedBE > &BE)
 Checks if mesh is edge-manifold and outputs per-edge info.
template<typename DerivedF, typename DerivedEMAP, typename DerivedBF, typename DerivedBE>
bool igl::is_edge_manifold (const Eigen::MatrixBase< DerivedF > &F, const typename DerivedF::Index ne, const Eigen::MatrixBase< DerivedEMAP > &EMAP, Eigen::PlainObjectBase< DerivedBF > &BF, Eigen::PlainObjectBase< DerivedBE > &BE)
 This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.