libigl v2.5.0
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intrinsic_delaunay_triangulation.h
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1// This file is part of libigl, a simple c++ geometry processing library.
2//
3// Copyright (C) 2018 Alec Jacobson <alecjacobson@gmail.com>
4//
5// This Source Code Form is subject to the terms of the Mozilla Public License
6// v. 2.0. If a copy of the MPL was not distributed with this file, You can
7// obtain one at http://mozilla.org/MPL/2.0/.
8#ifndef IGL_INTRINSIC_DELAUNAY_TRIANGULATION_H
9#define IGL_INTRINSIC_DELAUNAY_TRIANGULATION_H
10#include "igl_inline.h"
11#include <Eigen/Core>
12#include <vector>
13namespace igl
14{
34 template <
35 typename Derivedl_in,
36 typename DerivedF_in,
37 typename Derivedl,
38 typename DerivedF>
40 const Eigen::MatrixBase<Derivedl_in> & l_in,
41 const Eigen::MatrixBase<DerivedF_in> & F_in,
42 Eigen::PlainObjectBase<Derivedl> & l,
43 Eigen::PlainObjectBase<DerivedF> & F);
53 template <
54 typename Derivedl_in,
55 typename DerivedF_in,
56 typename Derivedl,
57 typename DerivedF,
58 typename DerivedE,
59 typename DeriveduE,
60 typename DerivedEMAP,
61 typename uE2EType>
63 const Eigen::MatrixBase<Derivedl_in> & l_in,
64 const Eigen::MatrixBase<DerivedF_in> & F_in,
65 Eigen::PlainObjectBase<Derivedl> & l,
66 Eigen::PlainObjectBase<DerivedF> & F,
67 Eigen::PlainObjectBase<DerivedE> & E,
68 Eigen::PlainObjectBase<DeriveduE> & uE,
69 Eigen::PlainObjectBase<DerivedEMAP> & EMAP,
70 std::vector<std::vector<uE2EType> > & uE2E);
71}
72
73#ifndef IGL_STATIC_LIBRARY
74# include "intrinsic_delaunay_triangulation.cpp"
75#endif
76
77#endif
#define IGL_INLINE
Definition igl_inline.h:15
Definition AABB.h:17
void intrinsic_delaunay_triangulation(const Eigen::MatrixBase< Derivedl_in > &l_in, const Eigen::MatrixBase< DerivedF_in > &F_in, Eigen::PlainObjectBase< Derivedl > &l, Eigen::PlainObjectBase< DerivedF > &F)
INTRINSIC_DELAUNAY_TRIANGULATION Flip edges intrinsically until all are "intrinsic Delaunay".