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Here is a list of all variables with links to the classes they belong to:
- m -
- m : igl::ArapDOFData< LbsMatrixType, SSCALAR >
- M : igl::opengl::glfw::imgui::SelectionWidget, igl::SLIMData
- m_box : igl::AABB< DerivedV, DIM >
- M_FullSolve : igl::ArapDOFData< LbsMatrixType, SSCALAR >
- m_left : igl::AABB< DerivedV, DIM >
- m_M : igl::triangle::SCAFData
- m_primitive : igl::AABB< DerivedV, DIM >
- m_right : igl::AABB< DerivedV, DIM >
- m_T : igl::triangle::SCAFData
- m_V : igl::triangle::SCAFData
- MARQUEE_KEY : igl::opengl::glfw::imgui::SelectionWidget
- Mass_tilde : igl::ArapDOFData< LbsMatrixType, SSCALAR >
- mat : igl::IndexDimLessThan< T >, igl::IndexRowEquals< T >, igl::IndexRowLessThan< T >
- max_corner : igl::WindingNumberAABB< Point, DerivedV, DerivedF >
- max_iter : igl::active_set_params, igl::ARAPData
- maxIterations : igl::ShapeupData
- mesh_area : igl::SLIMData
- mesh_improvement_3d : igl::SLIMData
- mesh_measure : igl::triangle::SCAFData
- meshgl : igl::opengl::ViewerData
- method : igl::WindingNumberTree< Point, DerivedV, DerivedF >
- mf_num : igl::triangle::SCAFData
- min_corner : igl::WindingNumberAABB< Point, DerivedV, DerivedF >
- mode : igl::opengl::glfw::imgui::SelectionWidget
- mouse_mode : igl::opengl::glfw::Viewer
- mv_num : igl::triangle::SCAFData