#include "../../igl_inline.h"
#include "../../PI.h"
#include <Eigen/Dense>
#include <vector>
#include "frame_field.cpp"
Go to the source code of this file.
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void | igl::copyleft::comiso::frame_field (const Eigen::MatrixXd &V, const Eigen::MatrixXi &F, const Eigen::VectorXi &b, const Eigen::MatrixXd &bc1, const Eigen::MatrixXd &bc2, Eigen::MatrixXd &FF1, Eigen::MatrixXd &FF2) |
| Generate a piecewise-constant frame-field field from a sparse set of constraints on faces using the algorithm proposed in: Frame Fields: Anisotropic and Non-Orthogonal Cross Fields Daniele Panozzo, Enrico Puppo, Marco Tarini, Olga Sorkine-Hornung, ACM Transactions on Graphics (SIGGRAPH, 2014)
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