libigl v2.5.0
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flood_fill.h File Reference
#include "igl_inline.h"
#include <Eigen/Core>
#include "flood_fill.cpp"

Go to the source code of this file.

Namespaces

namespace  igl
 

Functions

template<typename Derivedres , typename DerivedS >
void igl::flood_fill (const Eigen::MatrixBase< Derivedres > &res, Eigen::PlainObjectBase< DerivedS > &S)
 Given a 3D array with sparse non-nan (number?) data fill in the NaNs via flood fill.