libigl v2.5.0
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fast_find_self_intersections.h File Reference
#include "igl_inline.h"
#include <Eigen/Core>
#include "fast_find_self_intersections.cpp"

Go to the source code of this file.

Namespaces

namespace  igl
 

Macros

#define FAST_FIND_SELF_INTERSECTIONS_H
 

Functions

template<typename DerivedV , typename DerivedF , typename DerivedI , typename DerivedE >
bool igl::fast_find_self_intersections (const Eigen::MatrixBase< DerivedV > &V, const Eigen::MatrixBase< DerivedF > &F, Eigen::PlainObjectBase< DerivedI > &intersect, Eigen::PlainObjectBase< DerivedE > &edges)
 Identify triangles where mesh intersects itself using AABBTree and tri_tri_intersection_test_3d.
 
template<typename DerivedV , typename DerivedF , typename DerivedI >
bool igl::fast_find_self_intersections (const Eigen::MatrixBase< DerivedV > &V, const Eigen::MatrixBase< DerivedF > &F, Eigen::PlainObjectBase< DerivedI > &intersect)
 This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
 

Macro Definition Documentation

◆ FAST_FIND_SELF_INTERSECTIONS_H

#define FAST_FIND_SELF_INTERSECTIONS_H