libigl v2.5.0
Loading...
Searching...
No Matches
edge_vectors.h File Reference
#include "igl_inline.h"
#include <Eigen/Dense>
#include "edge_vectors.cpp"

Go to the source code of this file.

Namespaces

namespace  igl
 

Functions

template<bool computePerpendicular = true, typename DerivedV , typename DerivedF , typename DerivedE , typename DerivedoE , typename DerivedvecParallel , typename DerivedvecPerpendicular >
void igl::edge_vectors (const Eigen::MatrixBase< DerivedV > &V, const Eigen::MatrixBase< DerivedF > &F, const Eigen::MatrixBase< DerivedE > &E, const Eigen::MatrixBase< DerivedoE > &oE, Eigen::PlainObjectBase< DerivedvecParallel > &vecParallel, Eigen::PlainObjectBase< DerivedvecPerpendicular > &vecPerpendicular)
 Computes the normalized edge vectors for edges in a triangle mesh.
 
template<typename DerivedV , typename DerivedF , typename DerivedE , typename DerivedoE , typename Derivedvec >
void igl::edge_vectors (const Eigen::MatrixBase< DerivedV > &V, const Eigen::MatrixBase< DerivedF > &F, const Eigen::MatrixBase< DerivedE > &E, const Eigen::MatrixBase< DerivedoE > &oE, Eigen::PlainObjectBase< Derivedvec > &vec)
 This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.