#include "igl_inline.h"
#include <Eigen/Core>
#include "edge_flaps.cpp"
Go to the source code of this file.
|
void | igl::edge_flaps (const Eigen::MatrixXi &F, const Eigen::MatrixXi &uE, const Eigen::VectorXi &EMAP, Eigen::MatrixXi &EF, Eigen::MatrixXi &EI) |
| Determine "edge flaps": two faces on either side of a unique edge (assumes edge-manifold mesh)
|
|
void | igl::edge_flaps (const Eigen::MatrixXi &F, Eigen::MatrixXi &uE, Eigen::VectorXi &EMAP, Eigen::MatrixXi &EF, Eigen::MatrixXi &EI) |
| This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
|
|