libigl v2.5.0
Loading...
Searching...
No Matches
cut_to_disk.h File Reference
#include "igl_inline.h"
#include <Eigen/Core>
#include <vector>
#include "cut_to_disk.cpp"

Go to the source code of this file.

Namespaces

namespace  igl
 

Functions

template<typename DerivedF , typename Index >
void igl::cut_to_disk (const Eigen::MatrixBase< DerivedF > &F, std::vector< std::vector< Index > > &cuts)
 Given a triangle mesh, computes a set of edge cuts sufficient to carve the mesh into a topological disk, without disconnecting any connected components.