#include "igl_inline.h"
#include <Eigen/Core>
#include <vector>
#include "combine.cpp"
Go to the source code of this file.
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template<typename DerivedVV , typename DerivedFF , typename DerivedV , typename DerivedF , typename DerivedVsizes , typename DerivedFsizes > |
void | igl::combine (const std::vector< DerivedVV > &VV, const std::vector< DerivedFF > &FF, Eigen::PlainObjectBase< DerivedV > &V, Eigen::PlainObjectBase< DerivedF > &F, Eigen::PlainObjectBase< DerivedVsizes > &Vsizes, Eigen::PlainObjectBase< DerivedFsizes > &Fsizes) |
| Concatenate k meshes into a single >=k connected component mesh with a single vertex list and face list.
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template<typename DerivedVV , typename DerivedFF , typename DerivedV , typename DerivedF > |
void | igl::combine (const std::vector< DerivedVV > &VV, const std::vector< DerivedFF > &FF, Eigen::PlainObjectBase< DerivedV > &V, Eigen::PlainObjectBase< DerivedF > &F) |
| This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
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