#include "igl_inline.h"
#include <Eigen/Core>
#include "circumradius.cpp"
Go to the source code of this file.
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| template<typename DerivedV, typename DerivedF, typename DerivedR> |
| void | igl::circumradius (const Eigen::MatrixBase< DerivedV > &V, const Eigen::MatrixBase< DerivedF > &F, Eigen::PlainObjectBase< DerivedR > &R) |
| | Compute the circumradius of each triangle in a mesh (V,F).
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| template<typename DerivedV, typename DerivedT, typename DerivedR, typename DerivedC, typename DerivedB> |
| void | igl::circumradius (const Eigen::MatrixBase< DerivedV > &V, const Eigen::MatrixBase< DerivedT > &T, Eigen::PlainObjectBase< DerivedR > &R, Eigen::PlainObjectBase< DerivedC > &C, Eigen::PlainObjectBase< DerivedB > &B) |
| | Generic version.
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