#include "igl_inline.h"
#include <Eigen/Core>
#include <Eigen/Geometry>
#include "box_faces.cpp"
Go to the source code of this file.
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| template<typename DerivedV, typename DerivedQ> |
| void | igl::box_faces (const Eigen::AlignedBox< typename DerivedV::Scalar, 3 > &box, const typename DerivedV::Scalar shrink, Eigen::PlainObjectBase< DerivedV > &P, Eigen::PlainObjectBase< DerivedQ > &Q) |
| | Compute the quad faces of an axis-aligned bounding box) shrunk by a given factor.
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| template<typename DerivedV, typename DerivedP, typename DerivedQ, typename DerivedD> |
| void | igl::box_faces (const igl::AABB< DerivedV, 3 > &tree, Eigen::PlainObjectBase< DerivedP > &P, Eigen::PlainObjectBase< DerivedQ > &Q, Eigen::PlainObjectBase< DerivedD > &D) |
| | Compute the quad faces of a tree of axis-aligned bounding boxes.
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