libigl v2.5.0
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bounding_box.h File Reference
#include "igl_inline.h"
#include <Eigen/Core>
#include "bounding_box.cpp"

Go to the source code of this file.

Namespaces

namespace  igl
 

Functions

template<typename DerivedV , typename DerivedBV , typename DerivedBF >
void igl::bounding_box (const Eigen::MatrixBase< DerivedV > &V, Eigen::PlainObjectBase< DerivedBV > &BV, Eigen::PlainObjectBase< DerivedBF > &BF)
 Build a triangle mesh of the bounding box of a given list of vertices.
 
template<typename DerivedV , typename DerivedBV , typename DerivedBF >
void igl::bounding_box (const Eigen::MatrixBase< DerivedV > &V, const typename DerivedV::Scalar pad, Eigen::PlainObjectBase< DerivedBV > &BV, Eigen::PlainObjectBase< DerivedBF > &BF)