#include "igl_inline.h"
#include <Eigen/Dense>
#include <vector>
#include "boundary_facets.cpp"
Go to the source code of this file.
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| template<typename DerivedT, typename DerivedF, typename DerivedJ, typename DerivedK> |
| void | igl::boundary_facets (const Eigen::MatrixBase< DerivedT > &T, Eigen::PlainObjectBase< DerivedF > &F, Eigen::PlainObjectBase< DerivedJ > &J, Eigen::PlainObjectBase< DerivedK > &K) |
| | Determine boundary faces (edges) of tetrahedra (triangles) stored in T (analogous to qptoolbox's outline and boundary_faces).
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| template<typename DerivedT, typename DerivedF> |
| void | igl::boundary_facets (const Eigen::MatrixBase< DerivedT > &T, Eigen::PlainObjectBase< DerivedF > &F) |
| | Determine boundary faces (edges) of tetrahedra (triangles) stored in T.
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| template<typename DerivedT, typename Ret> |
| Ret | igl::boundary_facets (const Eigen::MatrixBase< DerivedT > &T) |
| | Determine boundary faces (edges) of tetrahedra (triangles) stored in T.
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