#include "igl_inline.h"
#include "generate_default_urbg.h"
#include <Eigen/Core>
#include "blue_noise.cpp"
Go to the source code of this file.
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template<typename DerivedV , typename DerivedF , typename DerivedB , typename DerivedFI , typename DerivedP , typename URBG = DEFAULT_URBG> |
void | igl::blue_noise (const Eigen::MatrixBase< DerivedV > &V, const Eigen::MatrixBase< DerivedF > &F, const typename DerivedV::Scalar r, Eigen::PlainObjectBase< DerivedB > &B, Eigen::PlainObjectBase< DerivedFI > &FI, Eigen::PlainObjectBase< DerivedP > &P, URBG &&urbg=igl::generate_default_urbg()) |
| "Fast Poisson Disk Sampling in Arbitrary Dimensions" [Bridson 2007].
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