#include "igl_inline.h"
#include <Eigen/Core>
#include "barycentric_coordinates.cpp"
Go to the source code of this file.
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template<typename DerivedP , typename DerivedA , typename DerivedB , typename DerivedC , typename DerivedD , typename DerivedL > |
void | igl::barycentric_coordinates (const Eigen::MatrixBase< DerivedP > &P, const Eigen::MatrixBase< DerivedA > &A, const Eigen::MatrixBase< DerivedB > &B, const Eigen::MatrixBase< DerivedC > &C, const Eigen::MatrixBase< DerivedD > &D, Eigen::PlainObjectBase< DerivedL > &L) |
| Compute barycentric coordinates of each point in a corresponding tetrahedron.
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template<typename DerivedP , typename DerivedA , typename DerivedB , typename DerivedC , typename DerivedL > |
void | igl::barycentric_coordinates (const Eigen::MatrixBase< DerivedP > &P, const Eigen::MatrixBase< DerivedA > &A, const Eigen::MatrixBase< DerivedB > &B, const Eigen::MatrixBase< DerivedC > &C, Eigen::PlainObjectBase< DerivedL > &L) |
| Compute barycentric coordinates in a triangle.
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