libigl v2.5.0
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SphereMeshWedge.h File Reference
#include "igl_inline.h"
#include <Eigen/Core>
#include "SphereMeshWedge.cpp"

Go to the source code of this file.

Classes

class  igl::SphereMeshWedge< Scalar >
 A class to compute the signed distance to a "Sphere-Mesh Wedge" as seen in variable radius offset surfaces or Sphere-Meshes. More...

Namespaces

namespace  igl