libigl v2.5.0
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write_triangle_mesh.h
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1// This file is part of libigl, a simple c++ geometry processing library.
2//
3// Copyright (C) 2016 Alec Jacobson <alecjacobson@gmail.com>
4//
5// This Source Code Form is subject to the terms of the Mozilla Public License
6// v. 2.0. If a copy of the MPL was not distributed with this file, You can
7// obtain one at http://mozilla.org/MPL/2.0/.
8#ifndef IGL_XML_WRITE_TRIANGLE_MESH_H
9#define IGL_XML_WRITE_TRIANGLE_MESH_H
10#include "../igl_inline.h"
11#include "../FileEncoding.h"
12
13#include <Eigen/Core>
14#include <string>
15
16namespace igl
17{
18 namespace xml
19 {
30 template <typename DerivedV, typename DerivedF>
32 const std::string str,
33 const Eigen::PlainObjectBase<DerivedV>& V,
34 const Eigen::PlainObjectBase<DerivedF>& F,
36 }
37}
38
39#ifndef IGL_STATIC_LIBRARY
40# include "write_triangle_mesh.cpp"
41#endif
42
43#endif
44
#define IGL_INLINE
Definition igl_inline.h:15
bool write_triangle_mesh(const std::string str, const Eigen::PlainObjectBase< DerivedV > &V, const Eigen::PlainObjectBase< DerivedF > &F, const FileEncoding fe=FileEncoding::Ascii)
write mesh to a file with automatic detection of file format.
Definition AABB.h:17
FileEncoding
File encoding types for writing files.
Definition FileEncoding.h:14