8#ifndef IGL_XML_WRITE_TRIANGLE_MESH_H
9#define IGL_XML_WRITE_TRIANGLE_MESH_H
10#include "../igl_inline.h"
11#include "../FileEncoding.h"
30 template <
typename DerivedV,
typename DerivedF>
32 const std::string str,
33 const Eigen::PlainObjectBase<DerivedV>& V,
34 const Eigen::PlainObjectBase<DerivedF>& F,
39#ifndef IGL_STATIC_LIBRARY
40# include "write_triangle_mesh.cpp"
#define IGL_INLINE
Definition igl_inline.h:15
bool write_triangle_mesh(const std::string str, const Eigen::PlainObjectBase< DerivedV > &V, const Eigen::PlainObjectBase< DerivedF > &F, const FileEncoding fe=FileEncoding::Ascii)
write mesh to a file with automatic detection of file format.
FileEncoding
File encoding types for writing files.
Definition FileEncoding.h:14