libigl
v2.5.0
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vertex_array.h
Go to the documentation of this file.
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#ifndef IGL_OPENGL_VERTEX_ARRAY_H
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#define IGL_OPENGL_VERTEX_ARRAY_H
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#include "../igl_inline.h"
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#include "
gl.h
"
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#include <Eigen/Core>
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namespace
igl
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{
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namespace
opengl
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{
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template
<
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typename
DerivedV,
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typename
DerivedF>
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IGL_INLINE
void
vertex_array
(
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const
Eigen::PlainObjectBase<DerivedV> & V,
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const
Eigen::PlainObjectBase<DerivedF> & F,
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GLuint & va_id,
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GLuint & ab_id,
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GLuint & eab_id);
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}
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}
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#ifndef IGL_STATIC_LIBRARY
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# include "vertex_array.cpp"
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#endif
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#endif
gl.h
IGL_INLINE
#define IGL_INLINE
Definition
igl_inline.h:15
igl::opengl::vertex_array
void vertex_array(const Eigen::PlainObjectBase< DerivedV > &V, const Eigen::PlainObjectBase< DerivedF > &F, GLuint &va_id, GLuint &ab_id, GLuint &eab_id)
Create a GL_VERTEX_ARRAY for a given mesh (V,F)
igl
Definition
AABB.h:17
include
igl
opengl
vertex_array.h
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