Loading [MathJax]/extensions/tex2jax.js
libigl
v2.5.0
Toggle main menu visibility
Main Page
Namespaces
Namespace List
Namespace Members
All
a
b
c
d
e
f
g
h
i
j
k
l
m
n
o
p
q
r
s
t
u
v
w
x
y
Functions
a
b
c
d
e
f
g
h
i
j
k
l
m
n
o
p
q
r
s
t
u
v
w
Variables
b
c
d
e
f
g
i
l
m
p
s
u
w
x
y
Typedefs
Enumerations
Enumerator
a
c
e
k
l
m
n
p
r
s
t
Classes
Class List
Class Index
Class Hierarchy
Class Members
All
a
b
c
d
e
f
g
h
i
j
k
l
m
n
o
p
q
r
s
t
u
v
w
x
y
~
Functions
a
b
c
d
e
f
g
h
i
j
k
l
m
n
o
p
r
s
t
u
v
w
x
~
Variables
a
b
c
d
e
f
g
h
i
j
k
l
m
n
o
p
q
r
s
t
u
v
w
x
y
Typedefs
b
e
f
g
i
m
o
p
r
s
t
v
Enumerations
Enumerator
b
c
d
e
l
m
n
o
p
q
r
Related Symbols
Files
File List
File Members
All
a
b
c
e
f
g
i
m
n
p
r
s
t
y
Variables
Macros
b
c
e
f
g
i
m
n
r
s
t
y
•
All
Classes
Namespaces
Files
Functions
Variables
Typedefs
Enumerations
Enumerator
Friends
Macros
Pages
Loading...
Searching...
No Matches
turning_number.h
Go to the documentation of this file.
1
#ifndef IGL_TURNING_NUMBER_H
2
#define IGL_TURNING_NUMBER_H
3
#include <Eigen/Core>
4
#include "
igl_inline.h
"
5
6
namespace
igl
7
{
13
template
<
typename
DerivedV>
14
IGL_INLINE
typename
DerivedV::Scalar
turning_number
(
15
const
Eigen::MatrixBase<DerivedV> & V);
16
}
17
18
#ifndef IGL_STATIC_LIBRARY
19
# include "turning_number.cpp"
20
#endif
21
22
#endif
igl_inline.h
IGL_INLINE
#define IGL_INLINE
Definition
igl_inline.h:15
igl
Definition
AABB.h:17
igl::turning_number
DerivedV::Scalar turning_number(const Eigen::MatrixBase< DerivedV > &V)
Compute the turning number of a closed curve in the plane.
include
igl
turning_number.h
Generated by
1.9.8