8#ifndef IGL_TETRAHEDRALIZED_GRID_H
9#define IGL_TETRAHEDRALIZED_GRID_H
44 Eigen::PlainObjectBase<DerivedGV> & GV,
45 Eigen::PlainObjectBase<DerivedGT> & GT);
52 const Eigen::MatrixBase<Derivedside> & side,
54 Eigen::PlainObjectBase<DerivedGT> & GT);
56#ifndef IGL_STATIC_LIBRARY
57# include "tetrahedralized_grid.cpp"
#define IGL_INLINE
Definition igl_inline.h:15
void tetrahedralized_grid(const int nx, const int ny, const int nz, const TetrahedralizedGripType type, Eigen::PlainObjectBase< DerivedGV > &GV, Eigen::PlainObjectBase< DerivedGT > >)
Construct vertices of a regular grid, suitable for input to igl::marching_tets
TetrahedralizedGripType
Types of tetrahedralizations of a cubical cell.
Definition tetrahedralized_grid.h:16
@ TETRAHEDRALIZED_GRID_TYPE_6_ROTATIONAL
1 cube → 6 tets with rotatonal symmetry
Definition tetrahedralized_grid.h:20
@ NUM_TETRAHEDRALIZED_GRID_TYPE
Total number of tetrahedralization types.
Definition tetrahedralized_grid.h:22
@ TETRAHEDRALIZED_GRID_TYPE_5
1 cube → 5 tets
Definition tetrahedralized_grid.h:18