libigl v2.5.0
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svd3x3_sse.h
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1// This file is part of libigl, a simple c++ geometry processing library.
2//
3// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
4//
5// This Source Code Form is subject to the terms of the Mozilla Public License
6// v. 2.0. If a copy of the MPL was not distributed with this file, You can
7// obtain one at http://mozilla.org/MPL/2.0/.
8#ifndef IGL_SVD3X3_SSE_H
9#define IGL_SVD3X3_SSE_H
10#include "igl_inline.h"
11#include <Eigen/Dense>
12
13namespace igl
14{
15 // Super fast 3x3 SVD according to http://pages.cs.wisc.edu/~sifakis/project_pages/svd.html
16 // This is SSE version of svd3x3 (see svd3x3.h) which works on 4 matrices at a time
17 // These four matrices are simply stacked in columns, the rest is the same as for svd3x3
18 //
25 template<typename T>
27 const Eigen::Matrix<T, 3*4, 3>& A,
28 Eigen::Matrix<T, 3*4, 3> &U,
29 Eigen::Matrix<T, 3*4, 1> &S,
30 Eigen::Matrix<T, 3*4, 3>&V);
31}
32#ifndef IGL_STATIC_LIBRARY
33# include "svd3x3_sse.cpp"
34#endif
35#endif
#define IGL_INLINE
Definition igl_inline.h:15
Definition AABB.h:17
void svd3x3_sse(const Eigen::Matrix< T, 3 *4, 3 > &A, Eigen::Matrix< T, 3 *4, 3 > &U, Eigen::Matrix< T, 3 *4, 1 > &S, Eigen::Matrix< T, 3 *4, 3 > &V)