8#ifndef IGL_SNAP_TO_FIXED_UP_H
9#define IGL_SNAP_TO_FIXED_UP_H
13#include <Eigen/Geometry>
25 template <
typename Qtype>
27 const Eigen::Quaternion<Qtype> & q,
28 Eigen::Quaternion<Qtype> & s);
31#ifndef IGL_STATIC_LIBRARY
32# include "snap_to_fixed_up.cpp"
#define IGL_INLINE
Definition igl_inline.h:15
void snap_to_fixed_up(const Eigen::Quaternion< Qtype > &q, Eigen::Quaternion< Qtype > &s)
Snap an arbitrary rotation to a rotation resulting from a rotation about the y-axis then the x-axis (...