libigl v2.5.0
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rotation_matrix_from_directions.h
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1// This file is part of libigl, a simple c++ geometry processing library.
2//
3// Copyright (C) 2016 Alec Jacobson, Daniele Panozzo, Olga Diamanti
4//
5// This Source Code Form is subject to the terms of the Mozilla Public License
6// v. 2.0. If a copy of the MPL was not distributed with this file, You can
7// obtain one at http://mozilla.org/MPL/2.0/.
8#ifndef IGL_ROTATION_MATRIX_FROM_DIRECTIONS_H
9#define IGL_ROTATION_MATRIX_FROM_DIRECTIONS_H
10#include "igl_inline.h"
11
12#include <Eigen/Core>
13
14namespace igl
15{
23 template <typename Scalar>
24 IGL_INLINE Eigen::Matrix<Scalar, 3, 3> rotation_matrix_from_directions(
25 const Eigen::Matrix<Scalar, 3, 1> v0,
26 const Eigen::Matrix<Scalar, 3, 1> v1);
27}
28
29#ifndef IGL_STATIC_LIBRARY
30#include "rotation_matrix_from_directions.cpp"
31#endif
32#endif
#define IGL_INLINE
Definition igl_inline.h:15
Definition AABB.h:17
Eigen::Matrix< Scalar, 3, 3 > rotation_matrix_from_directions(const Eigen::Matrix< Scalar, 3, 1 > v0, const Eigen::Matrix< Scalar, 3, 1 > v1)
Given 2 vectors centered on origin calculate the rotation matrix from first to the second.