libigl v2.5.0
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render_to_file.h
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1// This file is part of libigl, a simple c++ geometry processing library.
2//
3// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
4//
5// This Source Code Form is subject to the terms of the Mozilla Public License
6// v. 2.0. If a copy of the MPL was not distributed with this file, You can
7// obtain one at http://mozilla.org/MPL/2.0/.
8#ifndef IGL_OPENGL_STB_RENDER_TO_PNG_H
9#define IGL_OPENGL_STB_RENDER_TO_PNG_H
10#include "../../igl_inline.h"
11
12#include <string>
13namespace igl
14{
15 namespace opengl
16 {
17 namespace stb
18 {
29 const std::string filename,
30 const int width,
31 const int height,
32 const bool alpha = true);
33 }
34 }
35}
36
37#ifndef IGL_STATIC_LIBRARY
38# include "render_to_file.cpp"
39#endif
40
41#endif
#define IGL_INLINE
Definition igl_inline.h:15
bool render_to_file(const std::string filename, const int width, const int height, const bool alpha=true)
Render current open GL image to an image file.
Definition AABB.h:17