libigl
v2.5.0
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random_quaternion.h
Go to the documentation of this file.
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// This file is part of libigl, a simple c++ geometry processing library.
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//
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// Copyright (C) 2015 Alec Jacobson <alecjacobson@gmail.com>
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//
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// This Source Code Form is subject to the terms of the Mozilla Public License
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// v. 2.0. If a copy of the MPL was not distributed with this file, You can
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// obtain one at http://mozilla.org/MPL/2.0/.
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#ifndef IGL_RANDOM_QUATERNION_H
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#define IGL_RANDOM_QUATERNION_H
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#include "
igl_inline.h
"
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#include <Eigen/Geometry>
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namespace
igl
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{
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template
<
typename
Scalar>
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IGL_INLINE
Eigen::Quaternion<Scalar>
random_quaternion
();
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}
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#ifndef IGL_STATIC_LIBRARY
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#include "random_quaternion.cpp"
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#endif
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#endif
igl_inline.h
IGL_INLINE
#define IGL_INLINE
Definition
igl_inline.h:15
igl
Definition
AABB.h:17
igl::random_quaternion
Eigen::Quaternion< Scalar > random_quaternion()
Generate a random quaternion via uniform sampling of the 4-sphere.
include
igl
random_quaternion.h
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