libigl v2.5.0
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random_quaternion.h
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1// This file is part of libigl, a simple c++ geometry processing library.
2//
3// Copyright (C) 2015 Alec Jacobson <alecjacobson@gmail.com>
4//
5// This Source Code Form is subject to the terms of the Mozilla Public License
6// v. 2.0. If a copy of the MPL was not distributed with this file, You can
7// obtain one at http://mozilla.org/MPL/2.0/.
8#ifndef IGL_RANDOM_QUATERNION_H
9#define IGL_RANDOM_QUATERNION_H
10#include "igl_inline.h"
11#include <Eigen/Geometry>
12namespace igl
13{
16 template <typename Scalar>
17 IGL_INLINE Eigen::Quaternion<Scalar> random_quaternion();
18}
19#ifndef IGL_STATIC_LIBRARY
20#include "random_quaternion.cpp"
21#endif
22#endif
#define IGL_INLINE
Definition igl_inline.h:15
Definition AABB.h:17
Eigen::Quaternion< Scalar > random_quaternion()
Generate a random quaternion via uniform sampling of the 4-sphere.