libigl v2.5.0
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random_dir.h
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1// This file is part of libigl, a simple c++ geometry processing library.
2//
3// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
4//
5// This Source Code Form is subject to the terms of the Mozilla Public License
6// v. 2.0. If a copy of the MPL was not distributed with this file, You can
7// obtain one at http://mozilla.org/MPL/2.0/.
8#ifndef IGL_RANDOM_DIR_H
9#define IGL_RANDOM_DIR_H
10#include "igl_inline.h"
11
12#include <Eigen/Core>
13
14namespace igl
15{
18 IGL_INLINE Eigen::Vector3d random_dir();
24 IGL_INLINE Eigen::MatrixXd random_dir_stratified(const int n);
25}
26
27#ifndef IGL_STATIC_LIBRARY
28# include "random_dir.cpp"
29#endif
30
31#endif
#define IGL_INLINE
Definition igl_inline.h:15
Definition AABB.h:17
Eigen::MatrixXd random_dir_stratified(const int n)
Generate n stratified uniformly random unit directions in 3d, return as rows of an n by 3 matrix.
Eigen::Vector3d random_dir()
Generate a uniformly random unit direction in 3D, return as vector.