8#ifndef IGL_PROJECT_TO_LINE_H
9#define IGL_PROJECT_TO_LINE_H
35 const Eigen::MatrixBase<DerivedP> & P,
36 const Eigen::MatrixBase<DerivedS> & S,
37 const Eigen::MatrixBase<DerivedD> & D,
38 Eigen::PlainObjectBase<Derivedt> & t,
39 Eigen::PlainObjectBase<DerivedsqrD> & sqrD);
42 template <
typename Scalar>
59 template <
typename Scalar>
75#ifndef IGL_STATIC_LIBRARY
76# include "project_to_line.cpp"
#define IGL_INLINE
Definition igl_inline.h:15
void project_to_line(const Eigen::MatrixBase< DerivedP > &P, const Eigen::MatrixBase< DerivedS > &S, const Eigen::MatrixBase< DerivedD > &D, Eigen::PlainObjectBase< Derivedt > &t, Eigen::PlainObjectBase< DerivedsqrD > &sqrD)
Project points onto vectors, that is find the parameter t for a point p such that proj_p = (y-x).