libigl v2.5.0
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project_isometrically_to_plane.h
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1// This file is part of libigl, a simple c++ geometry processing library.
2//
3// Copyright (C) 2014 Alec Jacobson <alecjacobson@gmail.com>
4//
5// This Source Code Form is subject to the terms of the Mozilla Public License
6// v. 2.0. If a copy of the MPL was not distributed with this file, You can
7// obtain one at http://mozilla.org/MPL/2.0/.
8#ifndef IGL_PROJECT_ISOMETRICALLY_TO_PLANE_H
9#define IGL_PROJECT_ISOMETRICALLY_TO_PLANE_H
10#include "igl_inline.h"
11
12#include <Eigen/Dense>
13#include <Eigen/Sparse>
14
15
16namespace igl
17{
26 template <
27 typename DerivedV,
28 typename DerivedF,
29 typename DerivedU,
30 typename DerivedUF,
31 typename Scalar>
33 const Eigen::MatrixBase<DerivedV> & V,
34 const Eigen::MatrixBase<DerivedF> & F,
35 Eigen::PlainObjectBase<DerivedU> & U,
36 Eigen::PlainObjectBase<DerivedUF> & UF,
37 Eigen::SparseMatrix<Scalar>& I);
38}
39
40#ifndef IGL_STATIC_LIBRARY
41# include "project_isometrically_to_plane.cpp"
42#endif
43
44#endif
45
#define IGL_INLINE
Definition igl_inline.h:15
Definition AABB.h:17
void project_isometrically_to_plane(const Eigen::MatrixBase< DerivedV > &V, const Eigen::MatrixBase< DerivedF > &F, Eigen::PlainObjectBase< DerivedU > &U, Eigen::PlainObjectBase< DerivedUF > &UF, Eigen::SparseMatrix< Scalar > &I)
Project each triangle to the plane.