libigl v2.5.0
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lexicographic_triangulation.h
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1// This file is part of libigl, a simple c++ geometry processing library.
2//
3// Copyright (C) 2022 Alec Jacobson <alecjacobson@gmail.com>
4//
5// This Source Code Form is subject to the terms of the Mozilla Public License
6// v. 2.0. If a copy of the MPL was not distributed with this file, You can
7// obtain one at http://mozilla.org/MPL/2.0/.
8
9#ifndef IGL_PREDICATES_LEXICOGRAPHIC_TRIANGULATION_H
10#define IGL_PREDICATES_LEXICOGRAPHIC_TRIANGULATION_H
11
12#include "../igl_inline.h"
13#include <Eigen/Core>
14
15namespace igl
16{
17 namespace predicates
18 {
24 template<
25 typename DerivedV,
26 typename DerivedF
27 >
29 const Eigen::MatrixBase<DerivedV>& V,
30 Eigen::PlainObjectBase<DerivedF>& F);
31 }
32}
33
34#ifndef IGL_STATIC_LIBRARY
35# include "lexicographic_triangulation.cpp"
36#endif
37#endif
38
#define IGL_INLINE
Definition igl_inline.h:15
void lexicographic_triangulation(const Eigen::MatrixBase< DerivedV > &V, Eigen::PlainObjectBase< DerivedF > &F)
Given a set of points in 2D, return a lexicographic triangulation of these points using predicates.
Definition AABB.h:17