9#ifndef IGL_PREDICATES_INCIRCLE_H
10#define IGL_PREDICATES_INCIRCLE_H
17 namespace predicates {
29 template<
typename Vector2D>
31 const Eigen::MatrixBase<Vector2D>& pa,
32 const Eigen::MatrixBase<Vector2D>& pb,
33 const Eigen::MatrixBase<Vector2D>& pc,
34 const Eigen::MatrixBase<Vector2D>& pd);
38#ifndef IGL_STATIC_LIBRARY
39#include "incircle.cpp"
#define IGL_INLINE
Definition igl_inline.h:15
Orientation incircle(const Eigen::MatrixBase< Vector2D > &pa, const Eigen::MatrixBase< Vector2D > &pb, const Eigen::MatrixBase< Vector2D > &pc, const Eigen::MatrixBase< Vector2D > &pd)
Decide whether a point is inside/outside/on a circle.
Orientation
Types of orientations and other predicate results.
Definition Orientation.h:20