10#ifndef IGL_PREDICATES_DELAUNAY_TRIANGULATION_H
11#define IGL_PREDICATES_DELAUNAY_TRIANGULATION_H
30 const Eigen::MatrixBase<DerivedV>& V,
31 Eigen::PlainObjectBase<DerivedF>& F);
35#ifndef IGL_STATIC_LIBRARY
36# include "delaunay_triangulation.cpp"
#define IGL_INLINE
Definition igl_inline.h:15
Definition cubic_winding_number.h:9
void delaunay_triangulation(const Eigen::MatrixBase< DerivedV > &V, Eigen::PlainObjectBase< DerivedF > &F)
Given a set of points in 2D, return a Delaunay triangulation of these points using predicates.