libigl v2.5.0
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delaunay_triangulation.h
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1// This file is part of libigl, a simple c++ geometry processing library.
2//
3// Copyright (C) 2022 Alec Jacobson <alecjacobson@gmail.com>
4// Copyright (C) 2016 Qingan Zhou <qnzhou@gmail.com>
5//
6// This Source Code Form is subject to the terms of the Mozilla Public License
7// v. 2.0. If a copy of the MPL was not distributed with this file, You can
8// obtain one at http://mozilla.org/MPL/2.0/.
9
10#ifndef IGL_PREDICATES_DELAUNAY_TRIANGULATION_H
11#define IGL_PREDICATES_DELAUNAY_TRIANGULATION_H
12
13#include "../igl_inline.h"
14#include <Eigen/Core>
15
16namespace igl
17{
18 namespace predicates
19 {
25 template<
26 typename DerivedV,
27 typename DerivedF
28 >
30 const Eigen::MatrixBase<DerivedV>& V,
31 Eigen::PlainObjectBase<DerivedF>& F);
32 }
33}
34
35#ifndef IGL_STATIC_LIBRARY
36# include "delaunay_triangulation.cpp"
37#endif
38#endif
39
#define IGL_INLINE
Definition igl_inline.h:15
void delaunay_triangulation(const Eigen::MatrixBase< DerivedV > &V, Eigen::PlainObjectBase< DerivedF > &F)
Given a set of points in 2D, return a Delaunay triangulation of these points using predicates.
Definition AABB.h:17