8#ifndef IGL_COPYLEFT_CGAL_POINT_SEGMENT_SQUARED_DISTANCE_H
9#define IGL_COPYLEFT_CGAL_POINT_SEGMENT_SQUARED_DISTANCE_H
10#include "../../igl_inline.h"
11#include <CGAL/Segment_3.h>
12#include <CGAL/Point_3.h>
26 template <
typename Kernel>
28 const CGAL::Point_3<Kernel> & P1,
29 const CGAL::Segment_3<Kernel> & S2,
30 CGAL::Point_3<Kernel> & P2,
31 typename Kernel::FT & d);
36#ifndef IGL_STATIC_LIBRARY
37# include "point_segment_squared_distance.cpp"
#define IGL_INLINE
Definition igl_inline.h:15
void point_segment_squared_distance(const CGAL::Point_3< Kernel > &P1, const CGAL::Segment_3< Kernel > &S2, CGAL::Point_3< Kernel > &P2, typename Kernel::FT &d)
Given a point P1 and segment S2 find the points on each of closest approach and the squared distance ...