8#ifndef IGL_PER_VERTEX_NORMALS_H
9#define IGL_PER_VERTEX_NORMALS_H
42 const Eigen::MatrixBase<DerivedV>& V,
43 const Eigen::MatrixBase<DerivedF>& F,
45 Eigen::PlainObjectBase<DerivedN> & N);
52 const Eigen::MatrixBase<DerivedV>& V,
53 const Eigen::MatrixBase<DerivedF>& F,
54 Eigen::PlainObjectBase<DerivedN> & N);
58 template <
typename DerivedV,
typename DerivedF,
typename DerivedFN,
typename DerivedN>
60 const Eigen::MatrixBase<DerivedV>& V,
61 const Eigen::MatrixBase<DerivedF>& F,
63 const Eigen::MatrixBase<DerivedFN>& FN,
64 Eigen::PlainObjectBase<DerivedN> & N);
72 const Eigen::MatrixBase<DerivedV>& V,
73 const Eigen::MatrixBase<DerivedF>& F,
74 const Eigen::MatrixBase<DerivedFN>& FN,
75 Eigen::PlainObjectBase<DerivedN> & N);
78#ifndef IGL_STATIC_LIBRARY
79# include "per_vertex_normals.cpp"
#define IGL_INLINE
Definition igl_inline.h:15
void per_vertex_normals(const Eigen::MatrixBase< DerivedV > &V, const Eigen::MatrixBase< DerivedF > &F, const igl::PerVertexNormalsWeightingType weighting, Eigen::PlainObjectBase< DerivedN > &N)
Compute vertex normals via vertex position list, face list.
PerVertexNormalsWeightingType
Weighting schemes for computing per-vertex normals.
Definition per_vertex_normals.h:19
@ PER_VERTEX_NORMALS_WEIGHTING_TYPE_UNIFORM
Incident face normals have uniform influence on vertex normal.
Definition per_vertex_normals.h:21
@ PER_VERTEX_NORMALS_WEIGHTING_TYPE_ANGLE
Incident face normals are averaged weighted by incident angle of vertex.
Definition per_vertex_normals.h:25
@ PER_VERTEX_NORMALS_WEIGHTING_TYPE_AREA
Incident face normals are averaged weighted by area.
Definition per_vertex_normals.h:23
@ PER_VERTEX_NORMALS_WEIGHTING_TYPE_DEFAULT
Area weights.
Definition per_vertex_normals.h:27
@ NUM_PER_VERTEX_NORMALS_WEIGHTING_TYPE
Total number of weighting types.
Definition per_vertex_normals.h:29