libigl v2.5.0
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per_vertex_attribute_smoothing.h
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1// This file is part of libigl, a simple c++ geometry processing library.
2//
3// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
4//
5// This Source Code Form is subject to the terms of the Mozilla Public License
6// v. 2.0. If a copy of the MPL was not distributed with this file, You can
7// obtain one at http://mozilla.org/MPL/2.0/.
8#ifndef IGL_PER_VERTEX_ATTRIBUTE_SMOOTHING_H
9#define IGL_PER_VERTEX_ATTRIBUTE_SMOOTHING_H
10#include "igl_inline.h"
11#include <Eigen/Core>
12
13namespace igl
14{
20 template <typename DerivedV, typename DerivedF>
22 const Eigen::MatrixBase<DerivedV>& Ain,
23 const Eigen::MatrixBase<DerivedF>& F,
24 Eigen::PlainObjectBase<DerivedV> & Aout);
25}
26
27#ifndef IGL_STATIC_LIBRARY
28# include "per_vertex_attribute_smoothing.cpp"
29#endif
30
31#endif
#define IGL_INLINE
Definition igl_inline.h:15
Definition AABB.h:17
void per_vertex_attribute_smoothing(const Eigen::MatrixBase< DerivedV > &Ain, const Eigen::MatrixBase< DerivedF > &F, Eigen::PlainObjectBase< DerivedV > &Aout)
Smooth vertex attributes using uniform Laplacian.