9#ifndef IGL_COPYLEFT_CGAL_ORDER_FACETS_AROUND_EDGE_H
10#define IGL_COPYLEFT_CGAL_ORDER_FACETS_AROUND_EDGE_H
11#include "../../igl_inline.h"
43 const Eigen::PlainObjectBase<DerivedV>& V,
44 const Eigen::PlainObjectBase<DerivedF>& F,
47 const std::vector<int>& adj_faces,
48 Eigen::PlainObjectBase<DerivedI>& order,
63 const Eigen::PlainObjectBase<DerivedV>& V,
64 const Eigen::PlainObjectBase<DerivedF>& F,
67 const std::vector<int>& adj_faces,
68 const Eigen::PlainObjectBase<DerivedV>& pivot_point,
69 Eigen::PlainObjectBase<DerivedI>& order);
74#ifndef IGL_STATIC_LIBRARY
75#include "order_facets_around_edge.cpp"
#define IGL_INLINE
Definition igl_inline.h:15
void order_facets_around_edge(const Eigen::PlainObjectBase< DerivedV > &V, const Eigen::PlainObjectBase< DerivedF > &F, size_t s, size_t d, const std::vector< int > &adj_faces, Eigen::PlainObjectBase< DerivedI > &order, bool debug=false)
Given a directed edge, sort its adjacent faces.