8#ifndef IGL_NORMAL_DERIVATIVE_H
9#define IGL_NORMAL_DERIVATIVE_H
13#include <Eigen/Sparse>
31 const Eigen::MatrixBase<DerivedV> & V,
32 const Eigen::MatrixBase<DerivedEle> & Ele,
33 Eigen::SparseMatrix<Scalar>& DD);
36#ifndef IGL_STATIC_LIBRARY
37# include "normal_derivative.cpp"
#define IGL_INLINE
Definition igl_inline.h:15
void normal_derivative(const Eigen::MatrixBase< DerivedV > &V, const Eigen::MatrixBase< DerivedEle > &Ele, Eigen::SparseMatrix< Scalar > &DD)
Computes the directional derivative normal to all (half-)edges of a triangle mesh (not just boundary ...