8#ifndef IGL_NORMAL_DERIVATIVE_H 
    9#define IGL_NORMAL_DERIVATIVE_H 
   13#include <Eigen/Sparse> 
   31    const Eigen::MatrixBase<DerivedV> & V,
 
   32    const Eigen::MatrixBase<DerivedEle> & Ele,
 
   33    Eigen::SparseMatrix<Scalar>& DD);
 
   36#ifndef IGL_STATIC_LIBRARY 
   37#  include "normal_derivative.cpp" 
#define IGL_INLINE
Definition igl_inline.h:15
void normal_derivative(const Eigen::MatrixBase< DerivedV > &V, const Eigen::MatrixBase< DerivedEle > &Ele, Eigen::SparseMatrix< Scalar > &DD)
Computes the directional derivative normal to all (half-)edges of a triangle mesh (not just boundary ...