libigl v2.5.0
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line_mesh_intersection.h
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1// This file is part of libigl, a simple c++ geometry processing library.
2//
3// Copyright (C) 2013 Daniele Panozzo <daniele.panozzo@gmail.com>
4//
5// This Source Code Form is subject to the terms of the Mozilla Public License
6// v. 2.0. If a copy of the MPL was not distributed with this file, You can
7// obtain one at http://mozilla.org/MPL/2.0/.
8#ifndef IGL_EMBREE_LINE_MESH_INTERSECTION_H
9#define IGL_EMBREE_LINE_MESH_INTERSECTION_H
10#include "../igl_inline.h"
11
12#include <Eigen/Dense>
13#include <Eigen/Sparse>
14#include <vector>
15
16namespace igl
17{
18 namespace embree
19 {
35 template <typename ScalarMatrix, typename IndexMatrix>
37 (
38 const ScalarMatrix & V_source,
39 const ScalarMatrix & N_source,
40 const ScalarMatrix & V_target,
41 const IndexMatrix & F_target
42 );
43 }
44}
45#ifndef IGL_STATIC_LIBRARY
46# include "line_mesh_intersection.cpp"
47#endif
48
49#endif
#define IGL_INLINE
Definition igl_inline.h:15
ScalarMatrix line_mesh_intersection(const ScalarMatrix &V_source, const ScalarMatrix &N_source, const ScalarMatrix &V_target, const IndexMatrix &F_target)
Project the point cloud V_source onto the triangle mesh V_target,F_target.
Definition AABB.h:17