libigl v2.5.0
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is_border_vertex.h
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1// This file is part of libigl, a simple c++ geometry processing library.
2//
3// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
4//
5// This Source Code Form is subject to the terms of the Mozilla Public License
6// v. 2.0. If a copy of the MPL was not distributed with this file, You can
7// obtain one at http://mozilla.org/MPL/2.0/.
8#ifndef IGL_IS_BORDER_VERTEX_H
9#define IGL_IS_BORDER_VERTEX_H
10#include "igl_inline.h"
11#include <Eigen/Core>
12#include <vector>
13
14namespace igl
15{
25 template <typename DerivedF>
26 IGL_INLINE std::vector<bool> is_border_vertex(
27 const Eigen::MatrixBase<DerivedF> &F);
28}
29
30#ifndef IGL_STATIC_LIBRARY
31# include "is_border_vertex.cpp"
32#endif
33
34#endif
#define IGL_INLINE
Definition igl_inline.h:15
Definition AABB.h:17
std::vector< bool > is_border_vertex(const Eigen::MatrixBase< DerivedF > &F)
Determine vertices on open boundary of a (manifold) mesh with triangle faces F.