libigl v2.5.0
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inradius.h
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1// This file is part of libigl, a simple c++ geometry processing library.
2//
3// Copyright (C) 2016 Alec Jacobson <alecjacobson@gmail.com>
4//
5// This Source Code Form is subject to the terms of the Mozilla Public License
6// v. 2.0. If a copy of the MPL was not distributed with this file, You can
7// obtain one at http://mozilla.org/MPL/2.0/.
8#ifndef IGL_INRADIUS_H
9#define IGL_INRADIUS_H
10#include "igl_inline.h"
11#include <Eigen/Core>
12namespace igl
13{
20 template <
21 typename DerivedV,
22 typename DerivedF,
23 typename DerivedR>
25 const Eigen::MatrixBase<DerivedV> & V,
26 const Eigen::MatrixBase<DerivedF> & F,
27 Eigen::PlainObjectBase<DerivedR> & R);
28}
29#ifndef IGL_STATIC_LIBRARY
30# include "inradius.cpp"
31#endif
32#endif
33
#define IGL_INLINE
Definition igl_inline.h:15
Definition AABB.h:17
void inradius(const Eigen::MatrixBase< DerivedV > &V, const Eigen::MatrixBase< DerivedF > &F, Eigen::PlainObjectBase< DerivedR > &R)
Compute the inradius of each triangle in a mesh (V,F)