libigl v2.5.0
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frustum.h
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1// This file is part of libigl, a simple c++ geometry processing library.
2//
3// Copyright (C) 2015 Alec Jacobson <alecjacobson@gmail.com>
4//
5// This Source Code Form is subject to the terms of the Mozilla Public License
6// v. 2.0. If a copy of the MPL was not distributed with this file, You can
7// obtain one at http://mozilla.org/MPL/2.0/.
8#ifndef IGL_FRUSTUM_H
9#define IGL_FRUSTUM_H
10#include "igl_inline.h"
11
12#include <Eigen/Dense>
13
14namespace igl
15{
25 template < typename DerivedP>
27 const typename DerivedP::Scalar left,
28 const typename DerivedP::Scalar right,
29 const typename DerivedP::Scalar bottom,
30 const typename DerivedP::Scalar top,
31 const typename DerivedP::Scalar nearVal,
32 const typename DerivedP::Scalar farVal,
33 Eigen::PlainObjectBase<DerivedP> & P);
34}
35
36#ifndef IGL_STATIC_LIBRARY
37# include "frustum.cpp"
38#endif
39
40#endif
41
42
#define IGL_INLINE
Definition igl_inline.h:15
Definition AABB.h:17
void frustum(const typename DerivedP::Scalar left, const typename DerivedP::Scalar right, const typename DerivedP::Scalar bottom, const typename DerivedP::Scalar top, const typename DerivedP::Scalar nearVal, const typename DerivedP::Scalar farVal, Eigen::PlainObjectBase< DerivedP > &P)
Implementation of the deprecated glFrustum function.