libigl v2.5.0
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delaunay_triangulation.h
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1// This file is part of libigl, a simple c++ geometry processing library.
2//
3// Copyright (C) 2016 Qingan Zhou <qnzhou@gmail.com>
4//
5// This Source Code Form is subject to the terms of the Mozilla Public License
6// v. 2.0. If a copy of the MPL was not distributed with this file, You can
7// obtain one at http://mozilla.org/MPL/2.0/.
8
9#ifndef IGL_DELAUNAY_TRIANGULATION_H
10#define IGL_DELAUNAY_TRIANGULATION_H
11
12#include "igl_inline.h"
13#include <Eigen/Core>
14
15namespace igl
16{
31 template<
32 typename DerivedV,
33 typename Orient2D,
34 typename InCircle,
35 typename DerivedF
36 >
38 const Eigen::MatrixBase<DerivedV>& V,
39 Orient2D orient2D,
40 InCircle incircle,
41 Eigen::PlainObjectBase<DerivedF>& F);
42}
43
44#ifndef IGL_STATIC_LIBRARY
45# include "delaunay_triangulation.cpp"
46#endif
47#endif
#define IGL_INLINE
Definition igl_inline.h:15
Definition AABB.h:17
void delaunay_triangulation(const Eigen::MatrixBase< DerivedV > &V, Orient2D orient2D, InCircle incircle, Eigen::PlainObjectBase< DerivedF > &F)
Given a set of points in 2D, return a Delaunay triangulation of these points.