9#ifndef IGL_COPYLEFT_CGAL_DELAUNAY_TRIANGULATION_H
10#define IGL_COPYLEFT_CGAL_DELAUNAY_TRIANGULATION_H
12#include "../../igl_inline.h"
31 const Eigen::MatrixBase<DerivedV>& V,
32 Eigen::PlainObjectBase<DerivedF>& F);
40#ifndef IGL_STATIC_LIBRARY
41# include "delaunay_triangulation.cpp"
#define IGL_INLINE
Definition igl_inline.h:15
void delaunay_triangulation(const Eigen::MatrixBase< DerivedV > &V, Eigen::PlainObjectBase< DerivedF > &F)
Given a set of points in 2D, return a Delaunay triangulation of these points.